A computer game ‘Dust’ was published in 1998 by a Polish company Optimus- Nexus. ‘Dust’ is a game of action FPS 3D.
At present onet.pl has the rights to the game. The creators of the game, including an author of this very website, talk with onet.pl about the future of the game.
This website deals with a conversion of the game created in 1998 onto new platforms such as Windows XP/VISTA/7/8 and iOS. The conversion with be carried out in two versions:
- a classic version, as close to the original as possible
- a director’s cut version bearing some changes in game-play but mainly in graphics.
The aim of the conversion is to bring this original and unique game back to the light.
Conversion was first made with usage of Ogre3D – open source rendering engine but now it is continued with usage of Unity.
A story takes place in an undefined future, in the times when the humanity mastered interplanetary flights and brought war – one of its favourite activities, into the space.
After years of battles, the Federations,under the threat of war with the Empire, agreed to move struggles onto a desert moon situated in an uninhabited planetary system. They did it to limit losses and destructions on the populated planets. This very moon called the Arena was a place of battles and fights of the warring sides for decades. Within the pass of time, however, the Empire took over a complete power restoring order and the Arena became a place of exile of unwanted subjects of the Empire.
The story depicted in the computer game is a tale about Sope and Jafo who are two veterans and deserters of the Imperial Army. They get to the Arena during an escape by accident. The game tells us about their lot when they fight for survival looking for the remains of the artefacts of the former battles in the sands of the Arena. They want to sell the artefacts/them to make a living. The two characters also search for the Valkyrie- the last spaceship that can take off from the Arena.
Sope and Jafo travel over the Arena on board of a two-leg-walker, which is a assault combat jeep of the Imperial Amy, which has been stolen during a desertion. Jafo is a navigator- the brain of the team. Sope is a pilot- a trueborn stormtrooper.
“Dust” is a three-dimensional game of action telling a story from a first person perspective (FPS, 3D). It is not a typical shooting game. It emphasizes tactics, creeping up, saving ammo. The game takes place on many maps – constructions visited by one of the characters looking for the artefacts.
A player can use basic weapon whose arsenal is enlarged as the maps are penetrated. Sope has got advanced optic systems allowing him to zoom things in or to observe the surroundings using infra-red devices. As the game proceeds, various logical puzzles appear, which demand associating different pieces of information to start the machines or computer systems.
In relation to the contemporary productions, the game is very difficult in some places -both in the action itself and the level of the puzzles.
The game ‘Dust’ was being made for two years. The team consisted of four people- two programmers and two graphic designers.
The team of programmers prepared their own engine driving the game, devices supporting the process of production, editor level and add – ons for third party tools. The team of graphic designers created the whole graphics, all models, model’s animations, intro animation, script and logic of different levels.